What else could listening to music feel like?
I didn't start with a brief or a problem to solve. I started with a question:
What happens when a digital music player starts behaving more like something you can touch?
Turning something. Sliding something. Watching it move and respond.
Most music interfaces rely on the same familiar patterns: lists, grids, playback bars, and buttons.
They are efficient, but I wanted to explore something more tactile and expressive.
So instead of starting with features, I started with interactions.
What could move?
What could respond?
What could make the listener feel more involved?